Android.Opengl.GLES31.GlShaderStorageBufferStart Field

Value: 37076

Syntax

[Android.Runtime.Register("GL_SHADER_STORAGE_BUFFER_START")]
public const int GlShaderStorageBufferStart

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0