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- startAngle
- Starting angle (in degrees) where the arc begins
- sweepAngle
- Sweep angle (in degrees) measured clockwise
- useCenter
- If true, include the center of the oval in the arc, and close it if it is being stroked. This will draw a wedge
- paint
- The paint used to draw the arc
Draw the specified arc, which will be scaled to fit inside the specified oval.
If the start angle is negative or >= 360, the start angle is treated as start angle modulo 360.
If the sweep angle is >= 360, then the oval is drawn completely. Note that this differs slightly from SkPath::arcTo, which treats the sweep angle modulo 360. If the sweep angle is negative, the sweep angle is treated as sweep angle modulo 360
The arc is drawn clockwise. An angle of 0 degrees correspond to the geometric angle of 0 degrees (3 o'clock on a watch.)