Android.Media.Audiofx.EnvironmentalReverb.Density Property
Gets the density level.

Syntax

[get: Android.Runtime.Register("getDensity", "()S", "GetGetDensityHandler")]
[set: Android.Runtime.Register("setDensity", "(S)V", "GetSetDensity_SHandler")]
public virtual short Density { get; set; }

Value

Documentation for this section has not yet been entered.

Exceptions

TypeReason
!:NoType:IllegalStateException
!:NoType:IllegalArgumentException
Java.Lang.UnsupportedOperationException
Java.Lang.IllegalStateException
Java.Lang.IllegalArgumentException
!:NoType:IllegalStateException
!:NoType:IllegalArgumentException
Java.Lang.UnsupportedOperationException
Java.Lang.IllegalStateException
Java.Lang.IllegalArgumentException

Remarks

Get method documentation [Android Documentation]

Gets the density level.

Set method documentation [Android Documentation]

Controls the modal density of the late reverberation decay. The scale should approximately map linearly to the perceived change in reverberation. A lower density creates a hollow sound that is useful for simulating small reverberation spaces such as bathrooms.

Requirements

Namespace: Android.Media.Audiofx
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 9