Encodings supported by NSString.Encode.
Syntax
[ObjCRuntime.Native]
public enum NSStringEncoding
Remarks
Members
| Member Name | Description |
|---|
| ASCIIStringEncoding | ASCII encoding contains, 7-bit of information stored in 8 bits. |
| ISO2022JP | |
| ISOLatin1 | 8-bit ISO/IEC 8859-1, also knows as Latin1 encoding. |
| ISOLatin2 | 8-bit ISO/IEC 8859-2, also knows as Latin2 encoding. |
| JapaneseEUC | Documentation for this section has not yet been entered. |
| MacOSRoman | Documentation for this section has not yet been entered. |
| NEXTSTEP | Documentation for this section has not yet been entered. |
| NonLossyASCII | Documentation for this section has not yet been entered. |
| ShiftJIS | Documentation for this section has not yet been entered. |
| Symbol | Documentation for this section has not yet been entered. |
| Unicode | Documentation for this section has not yet been entered. |
| UTF16BigEndian | 16 bit-based variable length encoding, blocks are interpreted as big endian. |
| UTF16LittleEndian | 16 bit-based variable length encoding, blocks are interpreted as litle endian. |
| UTF32 | 32-bit unicode encoding. |
| UTF32BigEndian | 32 bit encoding, blocks are interpreted as big endian. |
| UTF32LittleEndian | 32 bit encoding, blocks are interpreted as little endian. |
| UTF8 | 8-bit based variable-length character encoding for Unicode. |
| WindowsCP1250 | |
| WindowsCP1251 | |
| WindowsCP1252 | |
| WindowsCP1253 | |
| WindowsCP1254 | |
Requirements
Namespace: Foundation
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0