Android.Opengl.GLES31.GlVertexShaderBit Field

Value: 1

Syntax

[Android.Runtime.Register("GL_VERTEX_SHADER_BIT")]
public const int GlVertexShaderBit

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0