Syntax
[Android.Runtime.Register("glGetActiveUniformBlockName", "(III[II[BI)V", "")]
public static
void GlGetActiveUniformBlockName (
int program,
int uniformBlockIndex,
int bufSize,
int[] length,
int lengthOffset,
byte[] uniformBlockName,
int uniformBlockNameOffset)
Parameters
- program
- Documentation for this section has not yet been entered.
- uniformBlockIndex
- Documentation for this section has not yet been entered.
- bufSize
- Documentation for this section has not yet been entered.
- length
- Documentation for this section has not yet been entered.
- lengthOffset
- Documentation for this section has not yet been entered.
- uniformBlockName
- Documentation for this section has not yet been entered.
- uniformBlockNameOffset
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18