Android.Media.Audiofx.Virtualizer Class
An audio virtualizer is a general name for an effect to spatialize audio channels.

See Also: Virtualizer Members

Syntax

[Android.Runtime.Register("android/media/audiofx/Virtualizer", DoNotGenerateAcw=true)]
public class Virtualizer : AudioEffect

Remarks

An audio virtualizer is a general name for an effect to spatialize audio channels. The exact behavior of this effect is dependent on the number of audio input channels and the types and number of audio output channels of the device. For example, in the case of a stereo input and stereo headphone output, a stereo widening effect is used when this effect is turned on.

An application creates a Virtualizer object to instantiate and control a virtualizer engine in the audio framework.

The methods, parameter types and units exposed by the Virtualizer implementation are directly mapping those defined by the OpenSL ES 1.0.1 Specification (http://www.khronos.org/opensles/) for the SLVirtualizerItf interface. Please refer to this specification for more details.

To attach the Virtualizer to a particular AudioTrack or MediaPlayer, specify the audio session ID of this AudioTrack or MediaPlayer when constructing the Virtualizer.

NOTE: attaching a Virtualizer to the global audio output mix by use of session 0 is deprecated.

See Android.Media.MediaPlayer.AudioSessionId for details on audio sessions.

See Android.Media.Audiofx.AudioEffect class for more details on controlling audio effects.

[Android Documentation]

Requirements

Namespace: Android.Media.Audiofx
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 9