MonoTouch.SceneKit.SCNPhysicsShape Class
A solid volume for a SCNPhysicsBody. Used in collision detection.

See Also: SCNPhysicsShape Members

Syntax

[MonoTouch.Foundation.Register("SCNPhysicsShape", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_10)]
public class SCNPhysicsShape : MonoTouch.Foundation.NSObject, MonoTouch.Foundation.INSCopying, MonoTouch.Foundation.INSSecureCoding, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: MonoTouch.SceneKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0