MonoTouch.SceneKit
SCNPhysicsShape
MonoTouch.SceneKit.SCNPhysicsShape Class
A solid volume for a SCNPhysicsBody. Used in collision detection.
See Also:
SCNPhysicsShape Members
Syntax
[MonoTouch.Foundation.Register("SCNPhysicsShape", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_10)]
public class
SCNPhysicsShape
:
MonoTouch.Foundation.NSObject
,
MonoTouch.Foundation.INSCopying
,
MonoTouch.Foundation.INSSecureCoding
,
IDisposable
Remarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace:
MonoTouch.SceneKit
Assembly:
monotouch (in monotouch.dll)
Assembly Versions:
0.0.0.0