RenderScript provides support for high-performance computation across heterogeneous processors.
For more information, see the RenderScript developer guide.
Type | Reason |
---|---|
Allocation | |
Allocation+BufferAvailableEventArgs | Provides data for the Android.Renderscripts.Allocation.BufferAvailable event. |
Allocation+IOnBufferAvailableListener | Documentation for this section has not yet been entered. |
Allocation+MipmapControl | Controls mipmap behavior when using the bitmap creation and update functions. |
AllocationAdapter | Only intended for use by generated reflected code. |
AllocationUsage | Enumerates values returned by several methods of Android.Renderscripts.AllocationUsage and taken as a parameter of several methods of Android.Renderscripts.Allocation. |
BaseObj | BaseObj is the base class for all RenderScript objects owned by a RS context. |
Byte2 | Class for exposing the native RenderScript byte2 type back to the Android system. |
Byte3 | Class for exposing the native RenderScript byte3 type back to the Android system. |
Byte4 | Class for exposing the native RenderScript byte4 type back to the Android system. |
CreateFlag | Enumerates values returned by the Android.Renderscripts.CreateFlag.LowLatency, Android.Renderscripts.CreateFlag.LowPower, and Android.Renderscripts.CreateFlag.None members. |
Double2 | Vector version of the basic double type. |
Double3 | Vector version of the basic double type. |
Double4 | Vector version of the basic double type. |
Element |
Developer Guides |
Element+Builder | Builder class for producing complex elements with matching field and name pairs. |
Element+DataKind | The special interpretation of the data if required. |
Element+DataType | DataType represents the basic type information for a basic element. |
FieldPacker | Utility class for packing arguments and structures from Android system objects to RenderScript objects. |
FileA3D | Documentation for this section has not yet been entered. |
FileA3D+EntryType | Documentation for this section has not yet been entered. |
FileA3D+IndexEntry | Documentation for this section has not yet been entered. |
Float2 | Vector version of the basic float type. |
Float3 | Vector version of the basic float type. |
Float4 | Vector version of the basic float type. |
Font | Documentation for this section has not yet been entered. |
Font+Style | Documentation for this section has not yet been entered. |
Int2 | Vector version of the basic int type. |
Int3 | Vector version of the basic int type. |
Int4 | Vector version of the basic int type. |
Long2 | Vector version of the basic long type. |
Long3 | Vector version of the basic long type. |
Long4 | Vector version of the basic long type. |
Matrix2f | Class for exposing the native RenderScript rs_matrix2x2 type back to the Android system. |
Matrix3f | Class for exposing the native RenderScript rs_matrix3x3 type back to the Android system. |
Matrix4f | Class for exposing the native RenderScript rs_matrix4x4 type back to the Android system. |
Mesh | Documentation for this section has not yet been entered. |
Mesh+AllocationBuilder | Documentation for this section has not yet been entered. |
Mesh+Builder | Documentation for this section has not yet been entered. |
Mesh+Primitive | Documentation for this section has not yet been entered. |
Mesh+TriangleMeshBuilder | Documentation for this section has not yet been entered. |
Program | Documentation for this section has not yet been entered. |
Program+BaseProgramBuilder | Documentation for this section has not yet been entered. |
Program+TextureType | Documentation for this section has not yet been entered. |
ProgramFragment | Documentation for this section has not yet been entered. |
ProgramFragment+Builder | Documentation for this section has not yet been entered. |
ProgramFragmentFixedFunction | Documentation for this section has not yet been entered. |
ProgramFragmentFixedFunction+Builder | Documentation for this section has not yet been entered. |
ProgramFragmentFixedFunction+Builder+EnvMode | Documentation for this section has not yet been entered. |
ProgramFragmentFixedFunction+Builder+Format | Documentation for this section has not yet been entered. |
ProgramRaster | Documentation for this section has not yet been entered. |
ProgramRaster+Builder | Documentation for this section has not yet been entered. |
ProgramRaster+CullMode | Documentation for this section has not yet been entered. |
ProgramStore | Documentation for this section has not yet been entered. |
ProgramStore+BlendDstFunc | Documentation for this section has not yet been entered. |
ProgramStore+BlendSrcFunc | Documentation for this section has not yet been entered. |
ProgramStore+Builder | Documentation for this section has not yet been entered. |
ProgramStore+DepthFunc | Documentation for this section has not yet been entered. |
ProgramVertex | Documentation for this section has not yet been entered. |
ProgramVertex+Builder | Documentation for this section has not yet been entered. |
ProgramVertexFixedFunction | Documentation for this section has not yet been entered. |
ProgramVertexFixedFunction+Builder | Documentation for this section has not yet been entered. |
ProgramVertexFixedFunction+Constants | Documentation for this section has not yet been entered. |
RenderScript | This class provides access to a RenderScript context, which controls RenderScript initialization, resource management, and teardown. |
RenderScript+ContextType | ContextType specifies the specific type of context to be created. |
RenderScript+Priority | RenderScript worker threads priority enumeration. |
RenderScript+RSErrorHandler | Runtime error base class. |
RenderScript+RSMessageHandler | Base class application should derive from for handling RS messages coming from their scripts. |
RenderScriptGL | Documentation for this section has not yet been entered. |
RenderScriptGL+SurfaceConfig | Documentation for this section has not yet been entered. |
RSDriverException | Base class for all exceptions thrown by the Android RenderScript |
RSIllegalArgumentException | Base class for all exceptions thrown by the Android RenderScript |
RSInvalidStateException | Base class for all exceptions thrown by the Android RenderScript |
RSRuntimeException | Base class for all exceptions thrown by the Android RenderScript |
RSSurfaceView | Documentation for this section has not yet been entered. |
RSTextureView | Documentation for this section has not yet been entered. |
Sampler | Sampler object that defines how Allocations can be read as textures within a kernel. |
Sampler+Builder | Builder for creating non-standard samplers. |
Sampler+Value | Documentation for this section has not yet been entered. |
Script | The parent class for all executable scripts. |
Script+Builder | Documentation for this section has not yet been entered. |
Script+FieldBase | Only intended for use by generated reflected code. |
Script+FieldID | FieldID is an identifier for a Script + exported field pair. |
Script+KernelID | KernelID is an identifier for a Script + root function pair. |
Script+LaunchOptions | Class used to specify clipping for a kernel launch. |
ScriptC | The superclass for all user-defined scripts. |
ScriptGroup | ScriptGroup creates a group of kernels that are executed together with one execution call as if they were a single kernel. |
ScriptGroup+Builder | Create a ScriptGroup. |
ScriptIntrinsic | Base class for all Intrinsic scripts. |
ScriptIntrinsic3DLUT | Intrinsic for converting RGB to RGBA by using a 3D lookup table. |
ScriptIntrinsicBlend | Intrinsic kernels for blending two Android.Renderscripts.Allocation objects. |
ScriptIntrinsicBlur | Intrinsic Gausian blur filter. |
ScriptIntrinsicColorMatrix | Intrinsic for applying a color matrix to allocations. |
ScriptIntrinsicConvolve3x3 | Intrinsic for applying a 3x3 convolve to an allocation. |
ScriptIntrinsicConvolve5x5 | Intrinsic for applying a 5x5 convolve to an allocation. |
ScriptIntrinsicHistogram | Intrinsic Histogram filter. |
ScriptIntrinsicLUT | Intrinsic for applying a per-channel lookup table. |
ScriptIntrinsicResize | Intrinsic for performing a resize of a 2D allocation. |
ScriptIntrinsicYuvToRGB | Intrinsic for converting an Android YUV buffer to RGB. |
Short2 | Class for exposing the native RenderScript Short2 type back to the Android system. |
Short3 | Vector version of the basic short type. |
Short4 | Vector version of the basic short type. |
TriangleFlags | Enumerates values returned by the Android.Renderscripts.TriangleFlags.Color, Android.Renderscripts.TriangleFlags.Normal, and Android.Renderscripts.TriangleFlags.Texture0 members and taken as a parameter of the Android.Renderscripts.Mesh.TriangleMeshBuilder..ctor member. |
Type |
Developer Guides |
Type+Builder | Builder class for Type. |
Type+CubemapFace | Documentation for this section has not yet been entered. |