Android.Opengl.GLES20.GlGetShaderPrecisionFormat Method

Syntax

[Android.Runtime.Register("glGetShaderPrecisionFormat", "(IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V", "")]
public static void GlGetShaderPrecisionFormat (int shadertype, int precisiontype, Java.Nio.IntBuffer range, Java.Nio.IntBuffer precision)

Parameters

shadertype
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precisiontype
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range
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precision
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8