Android.Renderscripts.Element: Method Members

The methods of Android.Renderscripts.Element are listed below. For a list of all members, see the Element Members list.

See Also: Inherited members from Android.Renderscripts.BaseObj

Public Methods

static
A_8(RenderScript) : Element
static
ALLOCATION(RenderScript) : Element
static
BOOLEAN(RenderScript) : Element
Utility function for returning an Element containing a single Boolean.
static
CreatePixel(RenderScript, Element.DataType, Element.DataKind) : Element
Create a new pixel Element type.
static
CreateVector(RenderScript, Element.DataType, int) : Element
Create a custom vector element of the specified DataType and vector size.
override
Destroy()
Documentation for this section has not yet been entered.
static
ELEMENT(RenderScript) : Element
static
F32(RenderScript) : Element
static
F32_2(RenderScript) : Element
static
F32_3(RenderScript) : Element
static
F32_4(RenderScript) : Element
static
F64(RenderScript) : Element
static
F64_2(RenderScript) : Element
static
F64_3(RenderScript) : Element
static
F64_4(RenderScript) : Element
static
FONT(RenderScript) : Element
GetDataKind() : Element.DataKind
GetDataType() : Element.DataType
GetSubElement(int) : Element
For complex elements, this function will return the sub-element at index
GetSubElementArraySize(int) : int
For complex elements, some sub-elements could be statically sized arrays.
GetSubElementName(int) : string
For complex elements, this function will return the sub-element name at index
GetSubElementOffsetBytes(int) : int
This function specifies the location of a sub-element within the element
static
I16(RenderScript) : Element
static
I16_2(RenderScript) : Element
static
I16_3(RenderScript) : Element
static
I16_4(RenderScript) : Element
static
I32(RenderScript) : Element
static
I32_2(RenderScript) : Element
static
I32_3(RenderScript) : Element
static
I32_4(RenderScript) : Element
static
I64(RenderScript) : Element
static
I64_2(RenderScript) : Element
static
I64_3(RenderScript) : Element
static
I64_4(RenderScript) : Element
static
I8(RenderScript) : Element
Utility function for returning an Element containing a single SIGNED_8.
static
I8_2(RenderScript) : Element
static
I8_3(RenderScript) : Element
static
I8_4(RenderScript) : Element
IsCompatible(Element) : bool
Check if the current Element is compatible with another Element.
static
MATRIX_2X2(RenderScript) : Element
static
MATRIX_3X3(RenderScript) : Element
static
MATRIX_4X4(RenderScript) : Element
static
MATRIX4X4(RenderScript) : Element
static
MESH(RenderScript) : Element
static
PROGRAM_FRAGMENT(RenderScript) : Element
static
PROGRAM_RASTER(RenderScript) : Element
static
PROGRAM_STORE(RenderScript) : Element
static
PROGRAM_VERTEX(RenderScript) : Element
static
RGB_565(RenderScript) : Element
static
RGB_888(RenderScript) : Element
static
RGBA_4444(RenderScript) : Element
static
RGBA_5551(RenderScript) : Element
static
RGBA_8888(RenderScript) : Element
static
SAMPLER(RenderScript) : Element
static
SCRIPT(RenderScript) : Element
override
SetName(string)
Documentation for this section has not yet been entered.
static
TYPE(RenderScript) : Element
static
U16(RenderScript) : Element
static
U16_2(RenderScript) : Element
static
U16_3(RenderScript) : Element
static
U16_4(RenderScript) : Element
static
U32(RenderScript) : Element
static
U32_2(RenderScript) : Element
static
U32_3(RenderScript) : Element
static
U32_4(RenderScript) : Element
static
U64(RenderScript) : Element
static
U64_2(RenderScript) : Element
static
U64_3(RenderScript) : Element
static
U64_4(RenderScript) : Element
static
U8(RenderScript) : Element
Utility function for returning an Element containing a single UNSIGNED_8.
static
U8_2(RenderScript) : Element
static
U8_3(RenderScript) : Element
static
U8_4(RenderScript) : Element
static
YUV(RenderScript) : Element