- rs
- Context to which the allocation will belong.
- b
- bitmap with cubemap faces layed out in the following format: right, left, top, bottom, front, back
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Creates a non-mipmapped cubemap Allocation for use as a graphics texture from a Android.Graphics.Bitmap containing the horizontal list of cube faces. Each face must be a square, have the same size as all other faces, and have a width that is a power of 2.