SpriteKit.SKPhysicsWorld.EnumerateBodies Method
Enumerates every SpriteKit.SKPhysicsBody whose area intersects a rectangle.

Syntax

[Foundation.Export("enumerateBodiesInRect:usingBlock:")]
public virtual void EnumerateBodies ([ObjCRuntime.BlockProxy(typeof(ObjCRuntime.Trampolines/NIDSKPhysicsWorldBodiesEnumeratorHandler))] SKPhysicsWorldBodiesEnumeratorHandler enumeratorHandler, CoreGraphics.CGRect rect)

Parameters

rect
Documentation for this section has not yet been entered.
enumeratorHandler
Documentation for this section has not yet been entered.

Remarks

Note that because SpriteKit.SKPhysicsWorldBodiesEnumeratorHandler has an out parameter, application developers cannot use lambda expressions to specify the enumerationHandler.

Requirements

Namespace: SpriteKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0