MonoTouch.AudioToolbox.AudioFileStream Class
Process partial audio files.

See Also: AudioFileStream Members

Syntax

public class AudioFileStream : IDisposable

Remarks

You use AudioFileStream when you want to decode audio content that does not live in an local file or if you want to decode it in chunks. New data is fed into the AudioFileStream using one of the ParseBytes method and decoded audio is provided on the PacketDecoded event (or the OnPacketDecoded virtual method) and information about the stream is raised on the PropertyFound event (or the OnPropertyFound virtual method).

This can be used to parse audio files when you are streaming audio from the network for example.

The methods and properties in this class update the AudioFileStream.LastError property to track any potential errors during parsing, but without throwing an exception.

Related content

Requirements

Namespace: MonoTouch.AudioToolbox
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0