MonoTouch.OpenGLES.EAGLSharegroup Class
Manages resources that can be used by more than one EAGLContext (textures, buffers, framebuffers, renderbuffers, shaders and programs).

See Also: EAGLSharegroup Members

Syntax

[MonoTouch.Foundation.Register("EAGLSharegroup", true)]
public class EAGLSharegroup : MonoTouch.Foundation.NSObject

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: MonoTouch.OpenGLES
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0