See Also: CIRandomGenerator Members
Each of the color components is independently uniformly distributed
The following example shows this filter in use
C# Example
// Create a CIRandomGenerator filter with the input image
var random_generator = new CIRandomGenerator ();
// Get the altered image from the filter
var output = new CICrop {
Image = random_generator.OutputImage,
Rectangle = new CIVector (0, 0, 400, 300)
}.OutputImage;
// To render the results, we need to create a context, and then
// use one of the context rendering APIs, in this case, we render the
// result into a CoreGraphics image, which is merely a useful representation
//
var context = CIContext.FromOptions (null);
var cgimage = context.CreateCGImage (output, output.Extent);
// The above cgimage can be added to a screen view, for example, this
// would add it to a UIImageView on the screen:
myImageView.Image = UIImage.FromImage (cgimage);
Produces the following output:
