Syntax
[Android.Runtime.Register("glGetAttachedShaders", "(II[II[II)V", "")]
public static
void GlGetAttachedShaders (
int program,
int maxcount,
int[] count,
int countOffset,
int[] shaders,
int shadersOffset)
Parameters
- program
- Documentation for this section has not yet been entered.
- maxcount
- Documentation for this section has not yet been entered.
- count
- Documentation for this section has not yet been entered.
- countOffset
- Documentation for this section has not yet been entered.
- shaders
- Documentation for this section has not yet been entered.
- shadersOffset
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8