Android.Opengl.GLES20.GlGetAttachedShaders Method

Syntax

[Android.Runtime.Register("glGetAttachedShaders", "(II[II[II)V", "")]
public static void GlGetAttachedShaders (int program, int maxcount, int[] count, int countOffset, int[] shaders, int shadersOffset)

Parameters

program
Documentation for this section has not yet been entered.
maxcount
Documentation for this section has not yet been entered.
count
Documentation for this section has not yet been entered.
countOffset
Documentation for this section has not yet been entered.
shaders
Documentation for this section has not yet been entered.
shadersOffset
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8