System.Drawing.TextureBrush.MultiplyTransform Method

Multiplies the System.Drawing.Drawing2D.Matrix object that represents the local geometric transformation of this System.Drawing.TextureBrush object by the specified System.Drawing.Drawing2D.Matrix object by prepending the specified System.Drawing.Drawing2D.Matrix object.

Syntax

public void MultiplyTransform (System.Drawing.Drawing2D.Matrix matrix)

Parameters

matrix
The System.Drawing.Drawing2D.Matrix object by which to multiply the geometric transformation.

Returns

This method does not return a value.

Remarks

The transformation matrix of a System.Drawing.TextureBrush object specifies how the image that defines the texture is transformed. For example, if the transformation matrix specifies a rotation of 90 degrees clockwise, the texture image is rotated by 90 degrees clockwise.

Requirements

Namespace: System.Drawing
Assembly: System.Drawing (in System.Drawing.dll)
Assembly Versions: 1.0.5000.0, 2.0.0.0