Android.Graphics.RectF.SetIntersect Method
If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.

Syntax

[Android.Runtime.Register("setIntersect", "(Landroid/graphics/RectF;Landroid/graphics/RectF;)Z", "GetSetIntersect_Landroid_graphics_RectF_Landroid_graphics_RectF_Handler")]
public virtual bool SetIntersect (RectF a, RectF b)

Parameters

a
The first rectangle being intersected with
b
The second rectangle being intersected with

Returns

Documentation for this section has not yet been entered.

Remarks

If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()

[Android Documentation]

Requirements

Namespace: Android.Graphics
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1