Android.Opengl.GLES20.GlUniform4i Method

Syntax

[Android.Runtime.Register("glUniform4i", "(IIIII)V", "")]
public static void GlUniform4i (int location, int x, int y, int z, int w)

Parameters

location
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x
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y
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z
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w
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8