Android.Graphics.Matrix.MapRect Method
Apply this matrix to the rectangle, and write the transformed rectangle back into it.

Syntax

[Android.Runtime.Register("mapRect", "(Landroid/graphics/RectF;)Z", "GetMapRect_Landroid_graphics_RectF_Handler")]
public virtual bool MapRect (RectF rect)

Parameters

rect
The rectangle to transform.

Returns

Documentation for this section has not yet been entered.

Remarks

Apply this matrix to the rectangle, and write the transformed rectangle back into it. This is accomplished by transforming the 4 corners of rect, and then setting it to the bounds of those points

[Android Documentation]

Requirements

Namespace: Android.Graphics
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1