Syntax
[Android.Runtime.Register("glUniform3i", "(IIII)V", "")]
public static
void GlUniform3i (
int location,
int x,
int y,
int z)
Parameters
- location
- Documentation for this section has not yet been entered.
- x
- Documentation for this section has not yet been entered.
- y
- Documentation for this section has not yet been entered.
- z
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8