Android.Graphics.LayerRasterizer.AddLayer Method
Add a new layer (above any previous layers) to the rasterizer.

Syntax

[Android.Runtime.Register("addLayer", "(Landroid/graphics/Paint;FF)V", "GetAddLayer_Landroid_graphics_Paint_FFHandler")]
public virtual void AddLayer (Paint paint, float dx, float dy)

Parameters

paint
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dx
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dy
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Remarks

Add a new layer (above any previous layers) to the rasterizer. The layer will extract those fields that affect the mask from the specified paint, but will not retain a reference to the paint object itself, so it may be reused without danger of side-effects.

[Android Documentation]

Requirements

Namespace: Android.Graphics
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1