dst = dst.rgb * src.a + (1.0 - dst.a) * src.rgb
dst.a = src.a
Syntax
[Android.Runtime.Register("forEachDstAtop", "(Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;)V", "GetForEachDstAtop_Landroid_renderscript_Allocation_Landroid_renderscript_Allocation_Handler")]
public virtual
void ForEachDstAtop (
Allocation ain,
Allocation aout)
Parameters
- ain
- The source buffer
- aout
- The destination buffer
Remarks
Requirements
Namespace: Android.Renderscripts
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 17