Android.Renderscripts.ScriptIntrinsicLUT.Create Method
Supported elements types are Element.U8_4(RenderScript) The defaults tables are identity.

Syntax

[Android.Runtime.Register("create", "(Landroid/renderscript/RenderScript;Landroid/renderscript/Element;)Landroid/renderscript/ScriptIntrinsicLUT;", "")]
public static ScriptIntrinsicLUT Create (RenderScript rs, Element e)

Parameters

rs
The RenderScript context
e
Element type for intputs and outputs

Returns

Documentation for this section has not yet been entered.

Remarks

Supported elements types are Element.U8_4(RenderScript) The defaults tables are identity.

[Android Documentation]

Requirements

Namespace: Android.Renderscripts
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 17