Android.Opengl.GLES31.GlGetMultisamplefv Method

Syntax

[Android.Runtime.Register("glGetMultisamplefv", "(IILjava/nio/FloatBuffer;)V", "")]
public static void GlGetMultisamplefv (int pname, int index, Java.Nio.FloatBuffer val)

Parameters

pname
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index
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val
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0