- redSize
- Documentation for this section has not yet been entered.
- greenSize
- Documentation for this section has not yet been entered.
- blueSize
- Documentation for this section has not yet been entered.
- alphaSize
- Documentation for this section has not yet been entered.
- depthSize
- Documentation for this section has not yet been entered.
- stencilSize
- Documentation for this section has not yet been entered.
Install a config chooser which will choose a config with at least the specified depthSize and stencilSize, and exactly the specified redSize, greenSize, blueSize and alphaSize.
If this method is called, it must be called before GLSurfaceView.SetRenderer(.IRenderer) is called.
If no setEGLConfigChooser method is called, then by default the view will choose an RGB_888 surface with a depth buffer depth of at least 16 bits.