Android.Transitions.Visibility Members

The members of Android.Transitions.Visibility are listed below.

See Also: Inherited members from Android.Transitions.Transition

Public Constructors

Protected Constructors

A constructor used when creating managed representations of JNI objects; called by the runtime.

Public Properties

ModeVisibilityMode. Returns whether appearing and/or disappearing Views are supported.

Protected Properties

[read-only]
override
ThresholdClassIntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
[read-only]
override
ThresholdTypeType. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.

Public Methods

override
CaptureEndValues(TransitionValues)
Captures the values in the end scene for the properties that this transition monitors.
override
CaptureStartValues(TransitionValues)
Captures the values in the start scene for the properties that this transition monitors.
IsVisible(TransitionValues) : bool
Returns whether the view is 'visible' according to the given values object.
OnAppear(Android.Views.ViewGroup, Android.Views.View, TransitionValues, TransitionValues) : Android.Animation.Animator
The default implementation of this method returns a null Animator.
OnAppear(Android.Views.ViewGroup, TransitionValues, int, TransitionValues, int) : Android.Animation.Animator
The default implementation of this method calls Visibility.OnAppear(Android.Views.ViewGroup, Android.Views.View, Android.Views.View, Android.Views.View).
OnDisappear(Android.Views.ViewGroup, Android.Views.View, TransitionValues, TransitionValues) : Android.Animation.Animator
The default implementation of this method returns a null Animator.
OnDisappear(Android.Views.ViewGroup, TransitionValues, int, TransitionValues, int) : Android.Animation.Animator
Subclasses should override this method or Visibility.OnDisappear(Android.Views.ViewGroup, Android.Views.View, Android.Views.View, Android.Views.View) if they need to create an Animator when targets disappear.