Android.Opengl.GLES31.GlComputeShaderBit Field

Value: 32

Syntax

[Android.Runtime.Register("GL_COMPUTE_SHADER_BIT")]
public const int GlComputeShaderBit

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0