Android.Opengl
GLES31
GlComputeShaderBit
Android.Opengl.GLES31.GlComputeShaderBit Field
Value:
32
Syntax
[Android.Runtime.Register("GL_COMPUTE_SHADER_BIT")]
public const
int
GlComputeShaderBit
Remarks
[Android Documentation]
Requirements
Namespace:
Android.Opengl
Assembly:
Mono.Android (in Mono.Android.dll)
Assembly Versions:
0.0.0.0