The members of Metal.MTLRenderPassDescriptor are listed below.
See Also: Inherited members from Foundation.NSObject
| Default constructor, initializes a new instance of this class. |
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
| [read-only] override | ClassHandle | IntPtr. The handle for this class. |
| [read-only] | ColorAttachments | MTLRenderPassColorAttachmentDescriptorArray. Documentation for this section has not yet been entered. |
| DepthAttachment | MTLRenderPassDepthAttachmentDescriptor. Documentation for this section has not yet been entered. | |
| StencilAttachment | MTLRenderPassStencilAttachmentDescriptor. Documentation for this section has not yet been entered. | |
| VisibilityResultBuffer | IMTLBuffer. Documentation for this section has not yet been entered. |
Copy(Foundation.NSZone)Performs a copy of the underlying Objective-C object. | ||
static | CreateRenderPassDescriptor()Documentation for this section has not yet been entered. | |