An SCNPhysicsBehavior that allows two SCNPhysicsBody objects to pivot around each other.
See Also:
SCNPhysicsBallSocketJoint Members
Syntax
[MonoTouch.Foundation.Register("SCNPhysicsBallSocketJoint", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_10)]
public class
SCNPhysicsBallSocketJoint :
SCNPhysicsBehaviorRemarks
Related content
Requirements
Namespace: MonoTouch.SceneKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0