MonoTouch.SceneKit.SCNPhysicsBallSocketJoint Class
An SCNPhysicsBehavior that allows two SCNPhysicsBody objects to pivot around each other.

See Also: SCNPhysicsBallSocketJoint Members

Syntax

[MonoTouch.Foundation.Register("SCNPhysicsBallSocketJoint", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_10)]
public class SCNPhysicsBallSocketJoint : SCNPhysicsBehavior

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: MonoTouch.SceneKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0