Check glError() after every call.
Value: 1
Syntax
[Android.Runtime.Register("CONFIG_CHECK_GL_ERROR")]
[System.Obsolete("This constant will be removed in the future version. Use Android.Opengl.GLDebugConfig enum directly instead of this field.")]
public const
GLDebugConfig ConfigCheckGlError Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1