MonoTouch.AVFoundation.AVAudio3DMixingRenderingAlgorithm Enumeration
Enumerates valid 3D audio-rendering algorithms.

Syntax

[MonoTouch.ObjCRuntime.Native]
public enum AVAudio3DMixingRenderingAlgorithm

Remarks

Documentation for this section has not yet been entered.

Members

Member NameDescription
EqualPowerPanningPans the mixer bus into a stereo field.
HRTFA processor-intensive Head-Related Transfer Function algorithm best used for emulating 3D space with headphones. (See also AVAudio3DMixingRenderingAlgorithm.SphericalHead)
SoundFieldRenders on all output channels, but weights towards an origin. Best used for ambient sounds.
SphericalHeadAn algorithm best used for headphones; lower quality but lower processor-intensity than AVAudio3DMixingRenderingAlgorithm.HRTF.
StereoPassThroughNo localization is performed on the input data.

Requirements

Namespace: MonoTouch.AVFoundation
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0