Android.Opengl.GLES30.GlUniform4uiv Method

Syntax

[Android.Runtime.Register("glUniform4uiv", "(II[II)V", "")]
public static void GlUniform4uiv (int location, int count, int[] value, int offset)

Parameters

location
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count
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value
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offset
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18