Android.Opengl.GLES30.GlCompressedTexImage3D Method

Syntax

[Android.Runtime.Register("glCompressedTexImage3D", "(IIIIIIIILjava/nio/Buffer;)V", "")]
public static void GlCompressedTexImage3D (int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Java.Nio.Buffer data)

Parameters

target
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level
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internalformat
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width
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height
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depth
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border
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imageSize
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data
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18