Android.Graphics.SurfaceTexture.ReleaseTexImage Method
Releases the the texture content.

Syntax

[Android.Runtime.Register("releaseTexImage", "()V", "GetReleaseTexImageHandler")]
public virtual void ReleaseTexImage ()

Remarks

Releases the the texture content. This is needed in single buffered mode to allow the image content producer to take ownership of the image buffer. For more information see SurfaceTexture(int, System.Boolean).

[Android Documentation]

Requirements

Namespace: Android.Graphics
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 11