MonoTouch.UIKit.UIView.PerformSystemAnimation Method
Performs a system-provided animation and optional parallel animations.

Syntax

[MonoTouch.Foundation.Export("performSystemAnimation:onViews:options:animations:completion:")]
[MonoTouch.ObjCRuntime.Since(7, 0)]
public static void PerformSystemAnimation (UISystemAnimation animation, UIView[] views, UIViewAnimationOptions options, [MonoTouch.ObjCRuntime.BlockProxy(typeof(MonoTouch.ObjCRuntime.Trampolines/NIDNSAction))] MonoTouch.Foundation.NSAction parallelAnimations, [MonoTouch.ObjCRuntime.BlockProxy(typeof(MonoTouch.ObjCRuntime.Trampolines/NIDUICompletionHandler))] UICompletionHandler completion)

Parameters

animation
A defined system animation to perform.
views
Views on which to to perform the animations.
options
Mask of options that indicates how the animations are to be performed.
parallelAnimations
Additional animations specified to run alongside system animation.
completion
Action object that is executed when the animation sequence ends.

Remarks

Documentation for this section has not yet been entered.

Requirements

Minimum iOS version: 7.0
Namespace: MonoTouch.UIKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0