Android.Opengl.GLES30.GlTexStorage3D Method

Syntax

[Android.Runtime.Register("glTexStorage3D", "(IIIIII)V", "")]
public static void GlTexStorage3D (int target, int levels, int internalformat, int width, int height, int depth)

Parameters

target
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levels
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internalformat
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width
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height
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depth
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18