Android.Opengl.GLES30.GlGetActiveUniformsiv Method

Syntax

[Android.Runtime.Register("glGetActiveUniformsiv", "(II[III[II)V", "")]
public static void GlGetActiveUniformsiv (int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname, int[] params, int paramsOffset)

Parameters

program
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uniformCount
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uniformIndices
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uniformIndicesOffset
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pname
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params
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paramsOffset
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18