- target
- The object whose property is to be animated. This object may have a public method on it called setName(), where name is the value of the propertyName parameter. propertyName may also be the case-sensitive complete name of the public setter method.
- propertyName
- The name of the property being animated or the name of the setter method.
- path
- The Path to animate values along.
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Constructs and returns an ObjectAnimator that animates the target using a multi-int setter along the given Path. A Path animation moves in two dimensions, animating coordinates (x, y) together to follow the line. In this variation, the coordinates are integer x and y coordinates used in the first and second parameter of the setter, respectively.