Android.Renderscripts.Program.BindTexture Method
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Syntax

[Android.Runtime.Register("bindTexture", "(Landroid/renderscript/Allocation;I)V", "GetBindTexture_Landroid_renderscript_Allocation_IHandler")]
public virtual void BindTexture (Allocation va, int slot)

Parameters

va
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slot
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Remarks

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Requirements

Namespace: Android.Renderscripts
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0