The members of Metal.MTLTextureDescriptor are listed below.
See Also: Inherited members from Foundation.NSObject
| Default constructor, initializes a new instance of this class. |
| Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
| A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
| ArrayLength | nuint. Documentation for this section has not yet been entered. | |
| [read-only] override | ClassHandle | IntPtr. The handle for this class. |
| Depth | nuint. Documentation for this section has not yet been entered. | |
| Height | nuint. Documentation for this section has not yet been entered. | |
| MipmapLevelCount | nuint. Documentation for this section has not yet been entered. | |
| PixelFormat | MTLPixelFormat. Documentation for this section has not yet been entered. | |
| ResourceOptions | MTLResourceOptions. Documentation for this section has not yet been entered. | |
| SampleCount | nuint. Documentation for this section has not yet been entered. | |
| TextureType | MTLTextureType. Documentation for this section has not yet been entered. | |
| Width | nuint. Documentation for this section has not yet been entered. |
Copy(Foundation.NSZone)Performs a copy of the underlying Objective-C object. | ||
static | CreateTexture2DDescriptor(MTLPixelFormat, bool, nuint, nuint)Documentation for this section has not yet been entered. | |
static | CreateTextureCubeDescriptor(MTLPixelFormat, bool, nuint)Documentation for this section has not yet been entered. | |