Syntax
[Android.Runtime.Register("glProgramUniformMatrix4x2fv", "(IIIZLjava/nio/FloatBuffer;)V", "")]
public static
void GlProgramUniformMatrix4x2fv (
int program,
int location,
int count,
bool transpose,
Java.Nio.FloatBuffer value)
Parameters
- program
- Documentation for this section has not yet been entered.
- location
- Documentation for this section has not yet been entered.
- count
- Documentation for this section has not yet been entered.
- transpose
- Documentation for this section has not yet been entered.
- value
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0