The properties of System.Net.Sockets.UdpClient are listed below. For a list of all members, see the UdpClient Members list.
See Also: Inherited members from System.Object
[read-only] | Available | int.
Gets the amount of data received from the network that is available to read. |
Client | Socket.
Gets or sets the underlying network System.Net.Sockets.Socket. | |
DontFragment | bool.
Gets or sets a bool value that specifies whether the System.Net.Sockets.UdpClient allows Internet Protocol (IP) datagrams to be fragmented. | |
EnableBroadcast | bool.
Gets or sets a bool value that specifies whether the System.Net.Sockets.UdpClient may send or receive broadcast packets. | |
ExclusiveAddressUse | bool.
Gets or sets a bool value that specifies whether the System.Net.Sockets.UdpClient allows only one client to use a port. | |
MulticastLoopback | bool.
Gets or sets a bool value that specifies whether outgoing multicast packets are delivered to the sending application. | |
Ttl | short.
Gets or sets a value that specifies the Time to Live (TTL) value of Internet Protocol (IP) packets sent by the System.Net.Sockets.UdpClient. |