Android.Media.Effect.EffectContext.CreateWithCurrentGlContext Method
Creates a context within the current GL context.

Syntax

[Android.Runtime.Register("createWithCurrentGlContext", "()Landroid/media/effect/EffectContext;", "")]
public static EffectContext CreateWithCurrentGlContext ()

Returns

Documentation for this section has not yet been entered.

Remarks

Creates a context within the current GL context.

Binds the EffectContext to the current OpenGL context. All subsequent calls to the EffectContext must be made in the GL context that was active during creation. When you have finished using a context, you must call EffectContext.Release. to dispose of all resources associated with this context.

[Android Documentation]

Requirements

Namespace: Android.Media.Effect
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 14