Android.Opengl.GLES20.GlGetShaderPrecisionFormat Method

Syntax

[Android.Runtime.Register("glGetShaderPrecisionFormat", "(II[II[II)V", "")]
public static void GlGetShaderPrecisionFormat (int shadertype, int precisiontype, int[] range, int rangeOffset, int[] precision, int precisionOffset)

Parameters

shadertype
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precisiontype
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range
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rangeOffset
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precision
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precisionOffset
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8