Android.Graphics.SurfaceTexture.UpdateTexImage Method
Update the texture image to the most recent frame from the image stream.

Syntax

[Android.Runtime.Register("updateTexImage", "()V", "GetUpdateTexImageHandler")]
public virtual void UpdateTexImage ()

Remarks

Update the texture image to the most recent frame from the image stream. This may only be called while the OpenGL ES context that owns the texture is current on the calling thread. It will implicitly bind its texture to the GL_TEXTURE_EXTERNAL_OES texture target.

[Android Documentation]

Requirements

Namespace: Android.Graphics
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 11