Atk.Role Enumeration
Describes the role of an object

Syntax

[GLib.GType(typeof(Atk.RoleGType))]
public enum Role

Remarks

Members

Member NameDescription
Invalid Invalid role
AccelLabel A label which represents an accelerator
Alert An object which is an alert to the user
Animation An object which is an animated image
ArrowAn arrow in one of the four cardinal directions
Calendar An object that displays a calendar and allows the user to select a date
Canvas An object that can be drawn into and is used to trap events
CheckBox A choice that can be checked or unchecked and provides a separate indicator for the current state
CheckMenuItem A menu item with a check box
ColorChooser A specialized dialog that lets the user choose a color
ColumnHeader The header for a column of data
ComboBoxA list of choices the user can select from
DateEditor An object whose purpose is to allow a user to edit a date
DesktopIcon An inconifed internal frame within a Desktop.Pane
DesktopFrame A pane that supports internal frames and iconified versions of those internal frames
Dial An object whose purpose is to allow a user to set a value
Dialog A top level window with title bar and a border
DirectoryPane A pane that allows the user to navigate through and select the contents of a directory
DrawingArea An object used for drawing custom user interface elements
FileChooser A specialized dialog that lets the user choose a file
Filler A object that fills up space in a user interface
FontChooser A specialized dialog that lets the user choose a font
Frame A top level window with a title bar, border, menubar, etc.
GlassPane A pane that is guaranteed to be painted on top of all panes beneath it
HtmlContainer A document container for HTML, whose children represent the document content
Icon A small fixed size picture, typically used to decorate components
Image An object whose primary purpose is to display an image
InternalFrameA frame-like object that is clipped by a desktop pane
Label An object used to present an icon or short string in an interface
LayeredPane A specialized pane that allows its children to be drawn in layers, providing a form of stacking order
List An object that presents a list of objects to the user and allows the user to select one or more of them
ListItem An object that represents an element of a list
Menu An object usually found inside a menu bar that contains a list of actions the user can choose from
MenuBarAn object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from
MenuItem An object usually contained in a menu that presents an action the user can choose
OptionPane A specialized pane whose primary use is inside a Dialog
PageTab An object that is a child of a page tab list
PageTabList An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object
Panel A generic container that is often used to group objects
PasswordText A text object uses for passwords, or other places where the text content is not shown visibly to the user
PopupMenuA temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices
ProgressBar An object used to indicate how much of a task has been completed
PushButton An object the user can manipulate to tell the application to do something
RadioButton A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked
RadioMenuItem A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected
RootPane A specialized pane that has a glass pane and a layered pane as its children
RowHeader The header for a row of data
ScrollBar An object usually used to allow a user to incrementally view a large amount of data.
ScrollPane An object that allows a user to incrementally view a large amount of information
SeparatorAn object usually contained in a menu to provide a visible and logical separation of the contents in a menu
Slider An object that allows the user to select from a bounded range
SplitPane A specialized panel that presents two other panels at the same time
SpinButton An object used to get an integer or floating point number from the user
Statusbar An object which reports messages of minor importance to the user
Table An object used to represent information in terms of rows and columns
TableCell A cell in a table
TableColumnHeader The header for a column of a table
TableRowHeader The header for a row of a table
TearOffMenuItem A menu item used to tear off and reattach its menu
Terminal An object that represents an accessible terminal
Text An object that presents text to the user
ToggleButton A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state
ToolBar A bar or palette usually composed of push buttons or toggle buttons
ToolTip An object that provides information about another object
Tree An object used to represent hierarchical information to the user
TreeTable An object capable of expanding and collapsing rows as well as showing multiple columns of data
Unknown The object contains some Accessible information, but its role is not known
Viewport An object usually used in a scroll pane
Window A top level window with no title or border.
LastDefined not a valid role, used for finding end of enumeration
Header An object that serves as a document header.
Footer An object that serves as a document footer.
Paragraph An object which is contains a paragraph of text content.
RulerAn object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such).
Application The object is an application object, which may contain Role.Frame objects or other types of accessibles.
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Requirements

Namespace: Atk
Assembly: atk-sharp (in atk-sharp.dll)
Assembly Versions: 2.12.0.0