Android.Opengl.GLES30.GlFlushMappedBufferRange Method

Syntax

[Android.Runtime.Register("glFlushMappedBufferRange", "(III)V", "")]
public static void GlFlushMappedBufferRange (int target, int offset, int length)

Parameters

target
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offset
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length
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18