Android.Opengl.GLES20.GlShaderSource Method

Syntax

[Android.Runtime.Register("glShaderSource", "(ILjava/lang/String;)V", "")]
public static void GlShaderSource (int shader, string string)

Parameters

shader
Documentation for this section has not yet been entered.
string
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 8